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游戏英语专员试题及答案
一、单项选择题(共30题,每题1分,共30分)(每题只有一个正确答案,将正确答案的字母填在括号中)In game development,which termrefers tothe processofadapting agame fora newlanguage andcultureA.Game testingB.LocalizationC.TranslationD.ProgrammingWhich of the following is NOTa common game genreA.ActionB.AdventureC.StrategyD.MathematicsThe English term Avatarin gamestypically refers to:A.A gameengineB.A playersin-game characterC.A gamesave fileD.A soundeffectWhat doesNPC standfor in game terminologyA.Non-Player CharacterB.New PlayerChallengeC.Network PlayCharacterD.Normal ProcessCycle第1页共14页In gameUI design,which elementis responsiblefor showingtheplayers progressin aquestA.Sound effectB.Quest logC.MinimapD.InventoryThe phraseCo-op modein games usually means:A.Competitive OnlinePlayB.Cooperative PlayC.Customizable OptionsPlayD.Campaign OnlyPlayWhich of the following is a correct translation of新手引导ingamecontextA.New PlayerGuidanceB.Novice LeaderC.Beginners MapD.First StepTutorialIn game terms,lag refers to:A.A type of weaponB.Network delayC.Character animationD.Sound qualityThe English wordQuest in games primarilyrefersto:A.A game characterB.A maintask ormission第2页共14页C.A gamesoundtrackD.A gamesave pointWhich of the following is a common game controltermA.ClickB.MoveC.JumpD.All of the aboveIn game marketing,the termtrailer isbest translated as:A.预告片B.宣传片C.广告片D.以上都是What doesthe English term patchmean ingame updatesA.A clothingitem forcharactersB.A smallupdate tofix bugsC.A gamesave locationD.A typeof game currencyWhich of the following is NOTa common game systemin RPGgamesA.Skill systemB.Inventory systemC.Dialogue systemD.Cooking systemThephrase GG in online games usuallymeans:A.Good Gamea politesign-off aftera match第3页共14页B.Get Gooda tauntC.Game Overend ofa roundD.Great Goalin sportsgamesIn gameUI,HP stands for:A.High PerformanceB.Health PointsC.Heart PowerD.Human PlayerWhich of the followingis a correct translation ofBossbattleA.首领战斗B.老板之战C.终极对决D.以上都是The Englishterm Loot in games refersto:A.A typeof enemyB.In-game currencyC.Items droppedby enemiesD.Game settingsIn game development,QA standsfor:A.Quality AssuranceB.Quick ActionC.Quest AcceptD.Quantity AdjustmentWhich of the followingis a common game charactertype第4页共14页A.WarriorB.MageC.RogueD.All of the aboveThephrase AFKin games is derivedfrom:A.Are YouAFK aquestion tocheck ifsomeone is awayB.Away FromKeyboard astatus indicatinginactivityC.Always FightingKilled agame achievementD.Against theField ofKnowledge agame themeIn game terms,skins referto:A.Character customizationoptions e.g.,costumesB.Game savefilesC.Sound effectsD.Map layoutsWhichof the followingis acorrecttranslationof开放世界Open WorldA.Open FieldB.Expansive WorldC.Open UniverseD.Open MapTheEnglishtermcrash ingamesusuallymeans:A.A typeof obstacleB.The gamefreezing orclosing unexpectedlyC.A charactersspecial moveD.A soundeffect第5页共14页Whichofthe followingis a common gameinterface termA.HUD Head-Up DisplayB.MenuC.ButtonD.All ofthe aboveIn game marketing,pre-order refersto:A.A gamereleased earlyfor freeB.Booking agame beforeits officiallaunchC.A gamewith extrafeaturesD.A gamewith apre-installed patchThephrase Noobingamesisaslang term for:A.A newor inexperiencedplayerB.A powerfulplayerC.A gamebugD.A gamecharacterWhich ofthe followingisacorrecttranslationof剧情任务Story QuestA.Plot MissionB.Storyline TaskC.Narrative QuestD.All ofthe aboveIn gameterms,PvP standsfor:A.Player vs.PlayerB.Player vs.EnvironmentC.Potential vs.Performance第6页共14页D.Powerful vs.WeakWhich ofthe followingisacommon gamecurrency typeA.GoldB.DiamondsC.CoinsD.All ofthe aboveTheEnglishtermreward ingames refersto:A.A punishmentfor losingB.An incentivegiven aftercompleting ataskC.A typeof weaponD.A gamesetting
二、多项选择题(共20题,每题2分,共40分)(每题有多个正确答案,多选、少选、错选均不得分)As agame Englishspecialist,which ofthe following are keyskillsyou shouldmasterA.Translating gameUI/UX textB.Localizing gamecontent fordifferent regionsC.Writing gamecharacter dialogueD.Debugging gamecodeWhich ofthe following are commongame typesin EnglishA.Action RPGB.Strategy GameC.Sports SimulationD.Puzzle Platformer第7页共14页In game English translation,which ofthe followingshould bepaidattention toA.Cultural differencese.g.,idioms,gesturesB.Technical termsconsistencyC.Keeping theoriginal gamefeelD.Using complexvocabulary toshow professionalismWhichofthe following are commongamesystem termsA.Skill treeB.Inventory systemC.Character levelD.Sound effectsIngame communication,which phrasesare appropriatefor aplayerasking forhelpA.Need assistancewith theboss fight!B.Can someonehelp mewith thequestC.Im stuck,please help!D.This gameis toohard,I quit!Whichofthe following are correct translations ofgame termsA.NPC→非玩家角色B.HP→生命值C.Loot→战利品D.GG→再见As agame Englishspecialist,you maybe responsiblefor:A.Checking gametext forgrammar errorsB.Translating game marketing materialse.g.,trailers第8页共14页C.Training gamedevelopers onEnglish terminologyD.Creating newgame charactersWhichofthefollowing arecommongameUI elementsA.MinimapB.Quest logC.Score displayD.Character healthbarIn gamelocalization,which cultural differences mayaffectEnglish translationA.Color meaningse.g.,red fordanger in some culturesB.Idioms e.g.,break aleg vs.祝你好运C.Numbers e.g.,4is unluckyinsomeAsian culturesD.All ofthe aboveWhichofthefollowingarecommongamecontrol termsA.Press Spaceto jumpB.Click anddrag tomoveC.Hold Shiftfor sprintD.Press Escto openmenuWhich ofthefollowingare correctEnglish expressionsforgame instructionsA.Collect allcoins tounlock thedoorB.Avoid trapsto proceedC.Talk toNPC tostart thequestD.Use weaponto attackenemies第9页共14页Ingamemarketing,which Englishterms areused forgamereleasesA.LaunchB.Release dateC.Pre-order bonusD.Beta testWhichofthefollowingarecommongamecharacter attributesA.StrengthB.IntelligenceC.AgilityD.LuckAs agame Englishspecialist,which toolscan helpwithtranslation efficiencyA.CAT toolse.g.,Trados,MemoQB.Machine translatione.g.,DeepL,Google TranslateC.Terminology databasesD.Dictionary appsWhichofthefollowingare correcttranslationsof新手new playerrelated termsA.New playerguideB.Novice tutorialC.Beginner modeD.First-time playerbonusIn gameEnglish,which ofthefollowingare consideredinformallanguage第10页共14页A.GGB.NoobC.AFKD.Quest complete!Whichofthefollowingarecommongame economytermsA.Currency exchangeB.ShopC.TradeD.DonationAs agameEnglishspecialist,you shouldavoid whichtranslationmistakesA.Literal translationof idiomsB.Inconsistent terminologyC.Overly complexsentencesD.Adding unnecessarydetailsWhich ofthefollowingarecorrectEnglish expressionsforgame statusA.You have5lives leftB.Your scoreis1000C.Time remaining:00:30D.Level up!IngameEnglish,which ofthefollowingare importantforplayer experienceA.Clear andconcise instructionsB.Consistent terminology第11页共14页C.Cultural sensitivityD.All ofthe above
三、判断题(共20题,每题1分,共20分)(对的打√,错的打×)PvE standsfor Playervs.Environment.√TheEnglishterm skinsrefers onlyto charactercostumes.×HUD isan abbreviationfor Head-Up Display.√Ingametranslation,本地化is thesame as翻译.×AFK meansAway FromKeyboard.√Boss battleisacommon termfor fightingthe mainenemy.√Lootingamesrefersto in-gamecurrencyonly.×GGinonlinegamesis alwaysused toinsult players.×开放世界can betranslatedasOpen World.√QA ingamedevelopmentstandsforQuick Action.×HP ingames standsfor HighPerformance.×Noob isa respectfultermforexperienced players.×IngameUI,Quest logshows theplayers currenttasks.√Crash ingames meansthe gameis runningsmoothly.×Pre-order ingamemarketingmeans buyingthe gameafterlaunch.×Rogue isacommontypeofgamecharacter.√第12页共14页Ingametranslation,culturaldifferencesshould beignoredfor accuracy.×Co-op modemeans playerscan onlyplay alone.×Skill treeisasystem forcharacter skilldevelopment.√Reward ingamesisonly givenafter winninga match.×
四、简答题(共2题,每题5分,共10分)简述在游戏本地化过程中,如何处理因文化差异导致的英语翻译问题?答需分析目标市场文化特点,例如颜色象征(如中国忌白色,西方忌黑色)、数字寓意(如中国喜8,西方忌13);替换文化特有的习语,如“打破僵局”译为“break theice”;调整角色命名或剧情细节以适应当地价值观;保持游戏原有风格的确保内容无冒犯性,必要时进行文化适配测试作为游戏英语专员,在翻译游戏角色对话时,应注意哪些要点?答需符合角色身份(如NPC语气、玩家角色性格);语言简洁自然,避免复杂句式;保留游戏特有的口语化表达(如“GG”“AFK”);确保对话推动剧情或任务进展;检查语法和用词准确性,避免歧义,让玩家有代入感附参考答案
一、单项选择题1-5:BDBAB6-10:BADBD11-15:ABDAB16-20:ACACB21-25:AABAB26-30:ADADB
二、多项选择题第13页共14页ABC
2.ABCD
3.ABC
4.ABC
5.ABC
6.ABC
7.AB
8.ABCD
9.ABCD
10.ABCDABCD
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13.ABCD
14.ABCD
15.ABCD
16.ABC
17.ABCD
18.ABCD
19.ABCD
20.ABCD
三、判断题
1.√
2.×
3.√
4.×
5.√
6.√
7.×
8.×
9.√
10.×
11.×
12.×
13.√
14.×
15.×
16.√
17.×
18.×
19.√
20.×
四、简答题处理文化差异翻译问题需
①分析目标市场文化符号(颜色、数字等);
②替换文化特有的习语;
③调整角色/剧情细节以适应当地价值观;
④保持游戏原有风格,避免文化冲突;
⑤通过本地玩家测试验证翻译效果翻译角色对话需
①符合角色身份(NPC/玩家语气);
②语言简洁自然,避免复杂句式;
③保留游戏特有的口语化表达;
④确保对话推动剧情;
⑤检查语法准确性,避免歧义,增强玩家代入感(全文约2800字)第14页共14页。
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